%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-4625989335483459777
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  active: 1
  m_AdvancedMode: 0
  skyType:
    m_OverrideState: 1
    m_Value: 3
  skyAmbientMode:
    m_OverrideState: 1
    m_Value: 0
  fogType:
    m_OverrideState: 1
    m_Value: 3
--- !u!114 &-2085658802269306887
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 384c4d03a551c44448145f4093304119, type: 3}
  m_Name: ScreenSpaceReflection
  m_EditorClassIdentifier: 
  active: 1
  m_AdvancedMode: 0
  quality:
    m_OverrideState: 0
    m_Value: 1
  enabled:
    m_OverrideState: 1
    m_Value: 0
  rayTracing:
    m_OverrideState: 0
    m_Value: 0
  minSmoothness:
    m_OverrideState: 0
    m_Value: 0.9
    min: 0
    max: 1
  smoothnessFadeStart:
    m_OverrideState: 0
    m_Value: 0.9
    min: 0
    max: 1
  reflectSky:
    m_OverrideState: 0
    m_Value: 1
  depthBufferThickness:
    m_OverrideState: 0
    m_Value: 0.01
    min: 0
    max: 1
  screenFadeDistance:
    m_OverrideState: 0
    m_Value: 0.1
    min: 0
    max: 1
  layerMask:
    m_OverrideState: 0
    m_Value:
      serializedVersion: 2
      m_Bits: 4294967295
  rayLength:
    m_OverrideState: 0
    m_Value: 10
    min: 0.001
    max: 50
  clampValue:
    m_OverrideState: 0
    m_Value: 1
    min: 0.001
    max: 10
  denoise:
    m_OverrideState: 0
    m_Value: 0
  denoiserRadius:
    m_OverrideState: 0
    m_Value: 8
    min: 1
    max: 32
  mode:
    m_OverrideState: 0
    m_Value: 2
  upscaleRadius:
    m_OverrideState: 0
    m_Value: 2
  fullResolution:
    m_OverrideState: 0
    m_Value: 0
  sampleCount:
    m_OverrideState: 0
    m_Value: 1
    min: 1
    max: 32
  bounceCount:
    m_OverrideState: 0
    m_Value: 1
    min: 1
    max: 31
  m_RayMaxIterations:
    m_OverrideState: 0
    m_Value: 32
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
  m_Name: Rocket profile
  m_EditorClassIdentifier: 
  components:
  - {fileID: -4625989335483459777}
  - {fileID: 1124862190719722609}
  - {fileID: 5978332261292581858}
  - {fileID: -2085658802269306887}
  - {fileID: 7235298027695031370}
  - {fileID: 257120536966779269}
--- !u!114 &257120536966779269
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 2d08ce26990eb1a4a9177b860541e702, type: 3}
  m_Name: Exposure
  m_EditorClassIdentifier: 
  active: 1
  m_AdvancedMode: 0
  mode:
    m_OverrideState: 1
    m_Value: 0
  meteringMode:
    m_OverrideState: 0
    m_Value: 2
  luminanceSource:
    m_OverrideState: 0
    m_Value: 1
  fixedExposure:
    m_OverrideState: 1
    m_Value: -2.43
  compensation:
    m_OverrideState: 0
    m_Value: 0
  limitMin:
    m_OverrideState: 0
    m_Value: -10
  limitMax:
    m_OverrideState: 0
    m_Value: 20
  curveMap:
    m_OverrideState: 0
    m_Value:
      serializedVersion: 2
      m_Curve:
      - serializedVersion: 3
        time: -10
        value: -10
        inSlope: 0
        outSlope: 1
        tangentMode: 0
        weightedMode: 0
        inWeight: 0
        outWeight: 0
      - serializedVersion: 3
        time: 20
        value: 20
        inSlope: 1
        outSlope: 0
        tangentMode: 0
        weightedMode: 0
        inWeight: 0
        outWeight: 0
      m_PreInfinity: 2
      m_PostInfinity: 2
      m_RotationOrder: 4
  adaptationMode:
    m_OverrideState: 0
    m_Value: 1
  adaptationSpeedDarkToLight:
    m_OverrideState: 0
    m_Value: 3
    min: 0.001
  adaptationSpeedLightToDark:
    m_OverrideState: 0
    m_Value: 1
    min: 0.001
--- !u!114 &1124862190719722609
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 953beb541740ddc499d005ee80c9ff29, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  active: 1
  m_AdvancedMode: 0
  enabled:
    m_OverrideState: 1
    m_Value: 1
  colorMode:
    m_OverrideState: 1
    m_Value: 1
  color:
    m_OverrideState: 0
    m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
    hdr: 1
    showAlpha: 0
    showEyeDropper: 1
  tint:
    m_OverrideState: 1
    m_Value: {r: 0.03328584, g: 0.0341916, b: 0.03773582, a: 1}
    hdr: 1
    showAlpha: 0
    showEyeDropper: 1
  maxFogDistance:
    m_OverrideState: 0
    m_Value: 5000
    min: 0
  mipFogMaxMip:
    m_OverrideState: 0
    m_Value: 0.5
    min: 0
    max: 1
  mipFogNear:
    m_OverrideState: 0
    m_Value: 0
    min: 0
  mipFogFar:
    m_OverrideState: 0
    m_Value: 1000
    min: 0
  baseHeight:
    m_OverrideState: 1
    m_Value: 0
  maximumHeight:
    m_OverrideState: 1
    m_Value: 1000
  albedo:
    m_OverrideState: 0
    m_Value: {r: 1, g: 1, b: 1, a: 1}
    hdr: 0
    showAlpha: 1
    showEyeDropper: 1
  meanFreePath:
    m_OverrideState: 0
    m_Value: 200
    min: 1
  enableVolumetricFog:
    m_OverrideState: 1
    m_Value: 1
  anisotropy:
    m_OverrideState: 1
    m_Value: 0.65
    min: -1
    max: 1
  globalLightProbeDimmer:
    m_OverrideState: 0
    m_Value: 1
    min: 0
    max: 1
  depthExtent:
    m_OverrideState: 0
    m_Value: 64
    min: 0.1
  sliceDistributionUniformity:
    m_OverrideState: 0
    m_Value: 0.75
    min: 0
    max: 1
  filter:
    m_OverrideState: 0
    m_Value: 0
--- !u!114 &5978332261292581858
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: a81bcacc415a1f743bfdf703afc52027, type: 3}
  m_Name: GradientSky
  m_EditorClassIdentifier: 
  active: 1
  m_AdvancedMode: 0
  rotation:
    m_OverrideState: 0
    m_Value: 0
    min: 0
    max: 360
  skyIntensityMode:
    m_OverrideState: 0
    m_Value: 0
  exposure:
    m_OverrideState: 1
    m_Value: 1
  multiplier:
    m_OverrideState: 0
    m_Value: 1
    min: 0
  upperHemisphereLuxValue:
    m_OverrideState: 0
    m_Value: 1
    min: 0
  upperHemisphereLuxColor:
    m_OverrideState: 0
    m_Value: {x: 0, y: 0, z: 0}
  desiredLuxValue:
    m_OverrideState: 0
    m_Value: 20000
  updateMode:
    m_OverrideState: 1
    m_Value: 0
  updatePeriod:
    m_OverrideState: 0
    m_Value: 0
    min: 0
  includeSunInBaking:
    m_OverrideState: 0
    m_Value: 0
  top:
    m_OverrideState: 1
    m_Value: {r: 0, g: 0.01771745, b: 0.103773594, a: 1}
    hdr: 1
    showAlpha: 0
    showEyeDropper: 1
  middle:
    m_OverrideState: 1
    m_Value: {r: 0, g: 0.05538649, b: 0.24528301, a: 1}
    hdr: 1
    showAlpha: 0
    showEyeDropper: 1
  bottom:
    m_OverrideState: 1
    m_Value: {r: 0, g: 0.017152661, b: 0.09433961, a: 1}
    hdr: 1
    showAlpha: 0
    showEyeDropper: 1
  gradientDiffusion:
    m_OverrideState: 1
    m_Value: 1.06
--- !u!114 &7235298027695031370
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 24f077503be6ae942a1e1245dbd53ea9, type: 3}
  m_Name: Bloom
  m_EditorClassIdentifier: 
  active: 1
  m_AdvancedMode: 0
  quality:
    m_OverrideState: 1
    m_Value: 0
  threshold:
    m_OverrideState: 1
    m_Value: 0.98
    min: 0
  intensity:
    m_OverrideState: 1
    m_Value: 1
    min: 0
    max: 1
  scatter:
    m_OverrideState: 0
    m_Value: 0.7
    min: 0
    max: 1
  tint:
    m_OverrideState: 0
    m_Value: {r: 1, g: 1, b: 1, a: 1}
    hdr: 0
    showAlpha: 0
    showEyeDropper: 1
  dirtTexture:
    m_OverrideState: 0
    m_Value: {fileID: 0}
  dirtIntensity:
    m_OverrideState: 0
    m_Value: 0
    min: 0
  anamorphic:
    m_OverrideState: 0
    m_Value: 1
  m_Resolution:
    m_OverrideState: 0
    m_Value: 2
  m_HighQualityFiltering:
    m_OverrideState: 0
    m_Value: 1
