• Scripting API
Search Results for

    Show / Hide Table of Contents
    • MudBun
      • MudBrushBase
      • MudDistortion
      • MudModifier
      • MudRenderer
      • MudRenderer.MeshGenerated
      • MudSolid
      • RegisterSdfBrushEvalFuncAttribute
      • Sdf
      • Sdf.Contact
      • Sdf.EvalJobHandle
      • Sdf.Ray
      • Sdf.Result
      • Sdf.SdfBrushEvalFunc
      • SdfBrush
      • SdfBrushMaterial

    Struct Sdf.Ray

    Namespace: MudBun
    Assembly: cs.temp.dll.dll
    Syntax
    public struct Ray

    Fields

    Direction

    The direction of the ray.

    Declaration
    public Vector3 Direction
    Field Value
    Type Description
    Vector3

    From

    The starting point of the ray.

    Declaration
    public Vector3 From
    Field Value
    Type Description
    Vector3

    MaxDistance

    The maximum travel distance the ray

    Declaration
    public float MaxDistance
    Field Value
    Type Description
    Single
    ☀
    ☾
    In This Article
    Back to top
    Generated by DocFX
    ☀
    ☾