• Scripting API
Search Results for

    Show / Hide Table of Contents
    • MudBun
      • MudBrushBase
      • MudDistortion
      • MudModifier
      • MudRenderer
      • MudRenderer.MeshGenerated
      • MudSolid
      • RegisterSdfBrushEvalFuncAttribute
      • Sdf
      • Sdf.Contact
      • Sdf.EvalJobHandle
      • Sdf.Ray
      • Sdf.Result
      • Sdf.SdfBrushEvalFunc
      • SdfBrush
      • SdfBrushMaterial

    Struct Sdf.Result

    SDF value and/or normal (normalized gradient) evaluation result.

    Namespace: MudBun
    Assembly: cs.temp.dll.dll
    Syntax
    public struct Result

    Properties

    Material

    Material (if material computation is specified).

    Declaration
    public readonly SdfBrushMaterial Material { get; }
    Property Value
    Type Description
    SdfBrushMaterial

    Normal

    SDF normal (normalized gradient).

    Declaration
    public readonly Vector3 Normal { get; }
    Property Value
    Type Description
    Vector3

    Value

    SDF value.

    Declaration
    public readonly float Value { get; }
    Property Value
    Type Description
    Single
    ☀
    ☾
    In This Article
    Back to top
    Generated by DocFX
    ☀
    ☾